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5v5 A Tier High Difficulty

Hunter + Ele Shaman + Destro Warlock + Disc Priest + Holy Paladin

Also known as: 2347 (Hunter/Ele/Destro)

Overview

A ranged burst comp built around Aimed Shot, Destruction Warlock damage and Elemental burst, with Viper Sting to pressure enemy mana.

Playstyle

Play at range and pick the target the enemy cannot protect. Silencing Shot and Earth Shock stop heals; Viper Sting and Mana Burn drain one healer while the burst goes onto another.

Why It Works

Every damage dealer bursts from range, so one Silencing Shot or Earth Shock window can kill before healers react. Viper Sting and Mana Burn give a second route to victory if the burst is answered.

Win Conditions

  • ✓ Aimed Shot, Shadow Bolt and Elemental burst inside one Silencing Shot
  • ✓ Viper Sting and Mana Burn one healer dry
  • ✓ Scatter Shot and Fear on the enemy melee before every swap
  • ✓ Kite melee cleaves with Frost Trap and Earthbind Totem

Strengths

  • + Largest ranged burst in the bracket
  • + Two interrupts plus Silencing Shot
  • + Mana pressure from Viper Sting and Mana Burn
  • + Pet and totems absorb enemy openers

Weaknesses

  • − Three fragile ranged players if the enemy connects
  • − Very cooldown dependent; a wasted opener costs the game
  • − Line of sight breaks the burst window
  • − Hunter minimum range punishes poor positioning

Tips & Tricks

1

Hunter starts on the enemy healer with Viper Sting, then swaps for the burst

2

Warlock uses Fear on melee only when the Hunter is threatened

3

Shaman keeps Grounding Totem up for the enemy Mage or Shaman

4

Healers stay together so both externals reach the trained target

Countered By

  • ⚠ Melee cleaves with Intercept and Shadowstep
  • ⚠ Comps that force line of sight fights