Hitting the right target is often more important than how well you hit them. Bad target selection loses games that perfect play would have won.
The Kill Target Criteria
- Squishiest: Who dies fastest to your damage?
- Most Valuable: Who hurts their team most by being dead?
- Most Accessible: Who can you actually reach and stick to?
- Least Protected: Who has the fewest peels/defensives?
The ideal target scores high on multiple criteria.
General Target Priority (Adjust Per Matchup)
Dead healer = won game. But only if you can actually pressure them.
Mages, Shadow Priests, Ele Shamans die fast when trained.
Warlock pets remove Soul Link. Hunter pets remove BW damage.
Warriors, SL/SL Locks, Rogues with Evasion upβhard to kill.