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TBC Druid Arena Mastery

Complete Guide from Beginner to Duelist (2200+)

TBC Druid Identity

Druids are the ultimate hybrid class in TBC. As Resto, you're the most mobile healer with unique CC. As Feral, you bring burst damage with incredible escape tools. Master shapeshifting and you'll control the pace of every arena match.

Lifebloom

HoT Healing

Lifebloom stacking + Swiftmend = proactive healing that prevents deaths

Cyclone

Cyclone

6s banish with its OWN DR category - doesn't share with Fear/Poly!

Cat Form

Shapeshifting

Shift forms to break ALL roots and snares instantly

Travel Form

Mobility King

Travel Form, Feral Charge, and instant casts make you uncatchable

Hidden Mechanics

Cyclone DR Category

Cyclone has its OWN DR category. It does NOT share DR with Fear, Polymorph, or other CCs. Abuse this!

Shapeshifting Breaks Snares

Shifting into ANY form instantly breaks all roots and movement impairing effects. Even shifting Cat > Cat works!

Lifebloom Rolling

Refresh Lifebloom at 3 stacks BEFORE it blooms. The bloom wastes mana and is less efficient than rolling HoTs.

Hibernate on Druids

Hibernate works on Druids in ANY animal form - Cat, Bear, Travel, Moonkin. 20s CC if not broken!

Feral Charge Interrupt

Feral Charge in Bear Form interrupts spell casting. Use it to stop enemy heals from 25 yards!

Barkskin in Forms

Barkskin can be used in any form - Bear + Barkskin = 45% damage reduction!

Pro Tips & Tricks

1

Pre-HoT Before Damage

Apply HoTs BEFORE your partner takes damage. Reactive healing as Druid = they're already dead.

2

Bear Form When Focused

When enemy DPS swaps to you, go Bear Form + Barkskin. You become a tank with 45% damage reduction.

3

Travel Form Kiting

Travel Form is 40% speed - faster than most mounts. Kite melee forever while your partner does damage.

4

NS + Healing Touch

Nature's Swiftness + max rank Healing Touch = 3000+ instant heal. Save for emergencies!

5

Abolish Before Blind

Pre-cast Abolish Poison on yourself. It ticks every 2s and will remove Blind automatically.

6

Moonfire Spam

Instant Moonfire prevents drinking and reveals stealthed Rogues. Spam it liberally!

Form Knowledge

Cat Form

Cat Form

Feral DPS
  • Mangle: Combo builder, +bleed dmg
  • Rip: Bleed finisher
  • Maim: Stun finisher
  • Stealth via Prowl
Bear Form

Bear Form

Survival / CC
  • Bash: 4s stun
  • Feral Charge: 25yd interrupt
  • Frenzied Regen: HP recovery
  • +25% armor, high HP
Travel Form

Travel Form

Mobility / Kiting
  • 40% speed: Faster than mounts
  • Instant cast
  • Breaks roots on shift
  • Flag carrying god

Spell Priorities

Resto: HoT Priority

Lifebloom x3 > Rejuvenation > Regrowth > Swiftmend

CC Chain Order

Cyclone -> Cyclone (DR) -> Bash -> Roots

Emergency Priority

Bear Form -> Barkskin -> NS + HT -> Trinket

Common Mistakes

X

Letting Lifebloom Bloom

Refresh at 3 stacks before expiration! The bloom heal is mana inefficient compared to rolling.

X

Staying Caster When Focused

Go Bear Form immediately when trained. You can't heal if you're dead!

X

Wasting Innervate

Use Innervate at 30% mana, not when OOM. It's 6min CD - plan around it.

X

Forgetting to Shift

Shapeshifting breaks roots/snares for FREE. Don't sit in Frost Nova!

X

Overlapping Cyclone DR

Space Cyclones out. Full > 3s > 1.5s > immune. Don't waste the DR.

X

Not Pre-HoTting

HoTs must be up BEFORE damage. Reactive Druid healing = dead partners.

Win Conditions

Cyclone Chain Kills

Full Cyclone on healer (6s) while DPS blows cooldowns = dead target. Time it with partner burst.

Unkillable Tank

Travel Form kiting + HoTs + Bear Form = you never die. Outlast until enemies make mistakes.

Mana Efficiency Win

HoTs are cheap, Innervate is huge. Outlast enemy healer in mana while keeping your team topped.

Feral Burst Window

Cat + Tiger's Fury + trinket during CC = massive damage. Off-heal after to stabilize.

Rating Progression Roadmap

What to focus on at each rating bracket to keep climbing. Master each tier before moving on.

BRONZE 1200-1500 Gladiator's Primer

Focus: HoT Management & Survival

  • Keep HoTs rolling. Lifebloom x3 + Rejuv on partner always.
  • Learn when to go Bear Form - if focused, shift immediately
  • Use Travel Form to escape, not fight
  • Practice basic Cyclone timing on DPS
  • Don't let Lifebloom bloom early - refresh at 1-2s left
Goal: End games with HoTs rolling and partner alive
SILVER 1500-1700 Rival Path

Focus: Cyclone Chains & Form Dancing

  • Learn Cyclone DR - track when to re-CC
  • Practice Bear > Bash > Caster > Cyclone combos
  • Use Feral Charge to interrupt key heals
  • Communicate with partner: "Cycloning healer NOW"
  • Start using Focus Cyclone macros
Goal: Land full Cyclone chains while keeping partner alive
GOLD 1700-1900 Challenger Push

Focus: Mana Management & Pillar Play

  • Track enemy trinkets - Cyclone when down
  • Innervate at 30% mana, not OOM
  • Master pillar play - LOS to drink, peek to heal
  • Pre-Abolish Poison for Rogue openers
  • Use Bear Form to bait enemy cooldowns
Goal: Win through mana efficiency and smart positioning
DUELIST 1900-2200+ Duelist Mastery

Focus: Matchup Mastery & Prediction

  • Know every matchup's danger windows
  • Predict swaps and pre-Bear before they happen
  • Fake cast to bait interrupts
  • Chain CC with partner for kill windows
  • Adjust strategy before gates open based on comp
Goal: Outplay through knowledge and anticipation

Best 2v2 Comps (Casual Friendly) - Click for Guide

S
Druid + Warlock DoT pressure, CC chains, highest win rate
V

Win Condition

Outlast opponents with superior CC chains and mana efficiency. Cyclone + Fear don't DR!

Opening Strategy

  1. Pre-HoT your Warlock before gates open
  2. Warlock DoTs on kill target
  3. You Cyclone healer -> Warlock Fears DPS
  4. Chain: Cyclone DR -> Fear -> Cyclone

Kill Setup

  • CC Chain: Cyclone -> Fear -> Cyclone (DR) -> Death Coil
  • Keep rolling HoTs while Lock pressures
  • Feral Charge to interrupt healer if they trinket
  • Your job: Keep Lock alive, CC healer

Tips & Tricks

  • Travel Form to drink while Lock pressures
  • Cyclone and Fear are different DR - abuse this!
  • Bear Form if Warrior trains you
  • Games go long - you win on mana
S
Druid + Warrior MS pressure, CC chains, tanky
V

Win Condition

Warrior trains healer with MS while you Cyclone and keep him alive. Mortal Strike + your CC = kills.

Opening Strategy

  1. Pre-HoT Warrior
  2. Warrior charges enemy healer
  3. You Cyclone DPS to prevent peel
  4. Warrior MS spam on healer

Kill Setup

  • MS on healer: 50% healing reduction
  • Cyclone DPS -> Warrior bursts healer
  • Bash + Roots to peel for Warrior
  • When healer low, chain Cyclone on DPS for kill

Tips & Tricks

  • Intervene to Warrior when you need peel
  • Innervate early - you're mana hungry
  • Root enemy melee, Bear Form if they swap
  • Communication is key - call swaps!
A
Druid + Rogue Control comp, high skill ceiling
V

Win Condition

Rogue controls one target while you Cyclone the other. Massive CC overlap potential.

Opening Strategy

  1. Rogue Saps healer
  2. Rogue opens DPS with Cheap Shot
  3. You Cyclone healer as Sap ends
  4. Rogue Kidney Shot -> burst

Kill Setup

  • CC Chain: Sap -> Cyclone -> Blind -> Cyclone DR
  • Your Cyclone doesn't DR with Blind!
  • Rogue stuns DPS during healer CC
  • Swiftmend for burst healing during goes

Tips & Tricks

  • Abolish Poison prevents Rogue openers on you
  • Moonfire reveals stealthed enemies
  • Bear Form if Rogue trains you
  • Rogue can reset with Vanish - heal up during resets
A
Druid + Hunter Kiting gods, CC overlap
V

Win Condition

Both classes kite infinitely. Hunter traps + your Cyclone = permanent CC on healer.

Opening Strategy

  1. Pre-HoT Hunter
  2. Hunter opens with damage on kill target
  3. Scatter Shot healer -> Freezing Trap
  4. You Cyclone healer as trap ends

CC Chains

  • On healer: Scatter -> Trap -> Cyclone -> Trap DR
  • Freezing Trap doesn't DR with Cyclone!
  • Hibernate enemy pets (including Hunter pets)
  • Root melee, both of you kite forever

Tips & Tricks

  • Both classes are unkiteable - abuse this
  • Hunter Viper Sting drains enemy mana
  • Travel Form + Aspect of the Cheetah = zoom
  • Hibernate their Hunter pet for huge value

Core Arena Abilities

Cyclone 1.5s cast, 6s banish, own DR
Lifebloom Instant HoT, stack 3x, blooms
Swiftmend Instant big heal, consumes HoT
Feral Charge 25yd charge, interrupts casts
Bash 4s stun in Bear Form
Nature's Swiftness Next Nature spell instant
Barkskin 20% DR, usable in any form
Innervate Massive mana regen, 6min CD

Arena Points Calculator

Weekly Points 261
Base Points (5v5) 297

Arena Checklist

  • Pre-HoT partner before gates open
  • Lifebloom x3 rolling at all times
  • Rejuv up for Swiftmend option
  • Track enemy trinkets
  • Bear Form when focused
  • Cyclone on own DR - don't overlap
  • Innervate at 30% mana
  • Feral Charge to interrupt heals
  • Abolish Poison before Rogue games
  • Shapeshift to break roots/snares

Matchup Knowledge

Understanding each class from the Druid perspective. Your shapeshifting and unique CC give you tools against everyone.

Favorable - Druid Advantage
Even - Skill Dependent
Hard - Requires Outplay
Warrior

vs Warrior

Favorable

Win Condition

Kite forever in Travel Form. They can never catch you. Cyclone during their burst windows and heal through MS debuff.

Danger Points

  • Mortal Strike: 50% healing reduction - HoT through it
  • Intercept: 3s stun, Bear Form immediately
  • Spell Reflect: Don't Cyclone into it
  • Hamstring: Shapeshift breaks it instantly

Pro Tips

  • Shapeshift breaks Hamstring - they can't slow you
  • Travel Form is faster than their movement
  • Cyclone during Bladestorm/Recklessness
  • Root them and run - they have no root break
Rogue

vs Rogue

Hard

Win Condition

Survive the opener with Bear Form and pre-Abolish Poison. Once their cooldowns are down, you win through attrition.

Danger Points

  • Kidney Shot: Long stun chain - Bear Form for armor
  • Blind: 10s CC - Abolish Poison removes it
  • Cloak of Shadows: Immune to Cyclone
  • Wound Poison: Healing reduction stacks

Pro Tips

  • Pre-Abolish Poison removes Blind automatically
  • Moonfire spam reveals stealth and prevents restealth
  • Bear Form during stuns for armor
  • NS + HT after opener to stabilize
Mage

vs Mage

Even

Win Condition

Shapeshift breaks Frost Nova instantly. LOS Polymorph. Pressure with Cyclone chains while they burn mana on Blink/Block.

Danger Points

  • Polymorph: LOS it or shift form as it lands
  • Counterspell: 10s lockout - fake cast!
  • Shatter Combo: Nova + burst = huge damage
  • Ice Block: Resets fight, wait it out

Pro Tips

  • Shapeshift INSTANTLY breaks Frost Nova
  • Fake cast to bait Counterspell
  • Cyclone during Icy Veins
  • Travel Form kites them between Blinks
Priest

vs Priest

Favorable

Win Condition

You have Innervate, they don't. Mana war heavily favors you. Cyclone their damage windows and outlast.

Danger Points

  • Mana Burn: Interrupt with Feral Charge
  • Psychic Scream: Stay at max range
  • Mass Dispel: Removes your HoTs
  • Pain Suppression: Wait it out

Pro Tips

  • Feral Charge their Mana Burn casts
  • Bear Form wastes their mana attacking you
  • Innervate wins the mana war
  • Cyclone during their burst attempts
Hunter

vs Hunter

Even

Win Condition

Hibernate their pet, LOS Aimed Shot, Abolish Viper Sting. Both classes kite well - it's about CC chains.

Danger Points

  • Scatter + Trap: Full CC chain
  • Viper Sting: Mana drain - Abolish it
  • Bestial Wrath: Pet immune to CC
  • Silencing Shot: Interrupts you

Pro Tips

  • Hibernate their pet constantly
  • Abolish Poison removes Viper Sting
  • Cyclone during Bestial Wrath
  • Bear Form through Intimidation stun
Druid

vs Druid (Mirror)

Even

Win Condition

Mana efficiency and Innervate timing. Hibernate them in animal forms. Whoever manages resources better wins.

Danger Points

  • Their Cyclone: Same tools as you
  • Feral Charge: Both can interrupt
  • Their Innervate: Track the CD
  • Hibernate: Works on YOU in forms

Pro Tips

  • Hibernate works on enemy Druids in animal forms!
  • Track their Innervate CD - pressure after
  • First Cyclone chain often determines winner
  • Bear Form baits their mana
Shaman

vs Shaman

Even

Win Condition

Kill totems with Moonfire, fake Earth Shock, Cyclone their burst windows. Outlast with Innervate.

Danger Points

  • Grounding Totem: Eats your Cyclone
  • Purge: Removes all your HoTs
  • Earth Shock: 2s interrupt
  • Bloodlust: Massive burst window

Pro Tips

  • Moonfire kills totems instantly
  • Fake cast to bait Earth Shock
  • Cyclone during Bloodlust
  • Hibernate their Elemental pets
Paladin

vs Paladin

Favorable

Win Condition

Mana war - you have Innervate, they don't. Cyclone through Bubble. They can't break your CC.

Danger Points

  • Divine Shield: 12s immunity - Cyclone wait
  • Hammer of Justice: 6s stun
  • Cleanse: Removes your HoTs
  • Blessing of Freedom: Immune to roots

Pro Tips

  • Cyclone during Bubble = wait it out safely
  • They can't break Cyclone or Roots
  • Innervate wins the mana war easily
  • Bear Form through HoJ stun
Warlock

vs Warlock

Hard

Win Condition

Don't dispel UA! Heal through DoTs. Cyclone their Fear casts. Bear Form through Death Coil.

Danger Points

  • UA Dispel: Silences you + damage - don't dispel!
  • Fear Chains: Long CC if not broken
  • Death Coil: Horror effect, heals them
  • Spell Lock: 6s silence from pet

Pro Tips

  • NEVER dispel UA - heal through the DoT damage
  • Cyclone their Fear casts
  • Bear Form makes you tanky vs DoTs
  • Hibernate Felhunter if possible
Score 0
Combo 0x
Time 0:00
Best 0
Enemy DPS Warrior
100%
Enemy Healer Priest
100%
Casting...
0.0s
You 70 Druid
HP: 100%
Mana: 100%
1
1

Lifebloom

Instant | Stack 3x

HoT that blooms when expires.

Keep rolling at 3 stacks!

2

Rejuvenation

Instant

Core HoT, enables Swiftmend.

Always have up for SM option

3

Regrowth

2s CAST

Direct heal + HoT.

Use when safe to cast

4

Swiftmend

Instant | 15s CD

Consumes HoT for big heal!

Emergency button - reapply HoT after

5

Healing Touch

3.5s CAST

Big heal, use with NS!

NS + HT = instant 3k+ heal

2
Q

Cyclone

1.5s CAST

6s banish, OWN DR category!

No DR with Fear/Poly!

E

Bash

Instant | Bear Form

4s stun, 1min CD.

Great for interrupts!

R

Entangling Roots

1.5s CAST

Root melee in place!

Breaks on damage

F

Feral Charge

Instant | Bear Form

25yd charge, interrupts!

Interrupt healer casts!

G

Hibernate

1.5s CAST

20s sleep on beasts/druids!

Works on Druids in forms!

3
C

Cat Form

Instant

Breaks roots/snares!

Feral DPS form

V

Bear Form

Instant

Tanky! +25% armor.

Use when focused!

B

Travel Form

Instant

40% speed boost!

Kite forever!

s1

Barkskin

Instant | 1min CD

20% damage reduction.

Works in any form!

s2

Nature's Swiftness

OFF-GCD | 3min CD

Next Nature spell instant!

Use with Healing Touch!

s3

Innervate

Instant | 6min CD

Massive mana regen!

Use at 30% mana!

Current Goal

Press Start Training to begin!

WASD-Friendly Keybinds

Heals (1-5)

1 Lifebloom
2 Rejuv
3 Regrowth
4 Swiftmend
5 HT

CC (Q-G)

Q Cyclone
E Bash
R Roots
F Charge
G Hibernate

Forms (C-B)

C Cat
V Bear
B Travel

Session Stats

Correct 0
Wrong 0
Accuracy 0%

TBC Druid Talent Builds

Click on a build to see details

Restoration Arena

8/11/42 - The Arena Healer

Difficulty: Medium Playstyle: HoT Healing + CC Best For: 2v2/3v3 Arena

Why This Build?

Resto Druid is the best arena healer in TBC. Lifebloom rolling, Cyclone chains, and shapeshifting make you incredibly hard to kill while providing excellent healing. The 8 points in Balance give you Nature's Swiftness reach, and 11 in Feral gives Feral Charge for interrupts.

Balance

8 Points
Nature's Grasp 1/1
Natural Weapons 5/5
Natural Shapeshifter 2/3

Feral Combat

11 Points
Ferocity 5/5
Brutal Impact 2/2
Feral Instinct 3/3
Feral Charge 1/1 KEY

Restoration

42 Points
Furor 5/5
Naturalist 5/5
Nature's Swiftness 1/1 KEY
Intensity 3/3
Subtlety 5/5
Tranquil Spirit 5/5
Improved Rejuvenation 3/3
Swiftmend 1/1 KEY
Gift of Nature 5/5
Empowered Touch 2/2
Living Spirit 3/3
Empowered Rejuvenation 5/5
Tree of Life 1/1 KEY

Key Restoration Talents

Swiftmend

Consumes Rejuv or Regrowth HoT for instant big heal. Your emergency button. 15s cooldown.

Nature's Swiftness

Next Nature spell is instant. NS + Healing Touch = 3000+ instant heal. 3min CD.

Feral Charge

25 yard charge that interrupts casting. Use to stop enemy heals or gap close.

Resto Druid Tips

1
Roll Lifeblooms

Keep 3-stack Lifebloom rolling at all times on the target.

2
Cyclone Everything

Cyclone is your best CC. Chain it on DPS or healers.

3
Feral Charge Interrupt

Use Feral Charge to interrupt enemy heals from range.

4
Shift Out of Roots

Shapeshifting removes roots. Use Travel Form to escape.

Feral DPS

0/47/14 - The Cat

Difficulty: Hard Playstyle: Burst Melee Best For: 2v2 with Healer

Why This Build?

Feral brings high burst damage with Mangle bleeds and Maim stuns. You have incredible mobility and can self-heal. The 14 points in Resto give you Nature's Swiftness for emergency healing.

Balance

0 Points

No points in Balance

Feral focuses on melee damage

Feral Combat

47 Points
Ferocity 5/5
Feral Instinct 3/3
Brutal Impact 2/2
Thick Hide 3/3
Feral Charge 1/1 KEY
Sharpened Claws 3/3
Shredding Attacks 2/2
Predatory Strikes 3/3
Primal Fury 2/2
Savage Fury 2/2
Faerie Fire (Feral) 1/1
Nurturing Instinct 2/2
Leader of the Pack 1/1 KEY
Improved Leader 2/2
Predatory Instincts 5/5
Mangle 1/1 KEY

Restoration

14 Points
Furor 5/5
Naturalist 5/5
Nature's Swiftness 1/1 KEY
Intensity 3/3

Key Feral Talents

Mangle

Combo point builder that increases bleed damage by 30%. Core of Feral damage.

Maim

Stun finisher - 1 second per combo point. Great for CC chains.

Leader of the Pack

5% crit aura for party + self-healing on crits. Amazing utility.

Feral Druid Tips

1
Mangle Uptime

Keep Mangle debuff up for 30% more bleed damage.

2
Maim for CC

5 CP Maim = 5 second stun. Chain into Cyclone.

3
NS Healing Touch

Nature's Swiftness + Healing Touch = instant 3k+ heal.

4
Powershift

Shift out and back in for energy. Master this technique.

Dreamstate

34/0/27 - The Hybrid

Difficulty: Hard Playstyle: Damage + Healing Best For: 3v3/5v5

Why This Build?

Dreamstate is a hybrid spec that can do damage in Moonkin Form while still having Swiftmend for healing. More mana efficient than pure Resto but harder to play.

Balance

34 Points
Starlight Wrath 5/5
Nature's Grasp 1/1
Control of Nature 3/3
Focused Starlight 2/2
Insect Swarm 1/1
Natural Shapeshifter 3/3
Moonglow 3/3
Nature's Majesty 2/2
Moonkin Form 1/1 KEY
Vengeance 5/5
Lunar Guidance 3/3
Dreamstate 3/3 KEY

Feral Combat

0 Points

No points in Feral

Dreamstate is caster-focused

Restoration

27 Points
Furor 5/5
Naturalist 5/5
Nature's Swiftness 1/1 KEY
Intensity 3/3
Subtlety 5/5
Improved Rejuvenation 3/3
Swiftmend 1/1 KEY
Gift of Nature 4/5

Key Dreamstate Talents

Moonkin Form

5% spell crit aura for party. Increases armor and spell damage while in form.

Dreamstate

10% of Intellect as mana regen. Allows you to heal without going OOM.

Swiftmend

Instant emergency heal. Key for hybrid playstyle.

Dreamstate Tips

1
Moonkin Damage

Use Moonkin Form to pressure enemies with Starfire and Wrath.

2
Heal When Needed

Shift out to heal with Swiftmend and HoTs.

3
Mana Efficient

Dreamstate talent makes you very mana efficient.

4
High Skill Cap

Requires good decision making on when to DPS vs heal.

Arena Gear Priority

Stat Priority (Resto)

Resilience > Stamina > Spell Healing > Intellect

Target: 300+ Resilience, 10k+ HP

Stat Priority (Feral)

Resilience > Stamina > Agility > Strength

Quick Pre-70 Gear

Weapon Earthwarden (Feral) Cenarion Expedition Exalted
Weapon Gavel of Pure Light Sha'tar Exalted
Idol Idol of the Emerald Queen 25 Badges

Quick Gem Guide

Red Teardrop Living Ruby +18 Healing
Yellow Great Dawnstone +8 Resilience
Blue Solid Star of Elune +12 Stamina
Meta Powerful Earthstorm +18 Stam, 5% Stun Resist

Essential Macros

Focus Cyclone

/cast [@focus] Cyclone

Cyclone focus without target swap

Bear + Bash

#showtooltip Bash /cast !Dire Bear Form /cast Bash

One button Bear Form + Bash

Bear + Feral Charge

#showtooltip Feral Charge /cast !Dire Bear Form /cast Feral Charge

One button charge macro

NS + Healing Touch

#showtooltip Nature's Swiftness /cast Nature's Swiftness /cast [@mouseover,help][@target] Healing Touch

Instant big heal emergency

Mouseover Lifebloom

#showtooltip Lifebloom /cast [@mouseover,help,nodead][@target] Lifebloom

Heal mouseover or target

Cancel Form

/cancelform

Instantly exit any form

Must-Have Addons

Gladius Arena enemy frames with DR tracking
OmniCC Cooldown numbers on abilities
Quartz Cast bar with latency indicator
Grid/VuhDo Raid frames for healing
BigDebuffs Shows CC on nameplates

Quick Tips Cheatsheet

Cyclone DR: 6s -> 3s -> 1.5s -> immune (own category!)
Shapeshifting: Breaks ALL roots and snares instantly
Lifebloom: Stack 3x, refresh before bloom
Hibernate: Works on Druids in ANY animal form
Barkskin: Usable in any form, 20% DR
Innervate: Use at 30% mana, not OOM
NS + HT: 3000+ instant heal emergency
Feral Charge: 25yd interrupt in Bear Form

Top Arena Videos

Learn from elite TBC Druids. These videos showcase high-level arena gameplay, shapeshifting mastery, cyclone chains, and pillar positioning.

Kimbah 2 - A Feral Druid PvP Movie (TBC)

Feral burst windows, mangle pressure, and shapeshifting to break roots and slows.

TBC Classic Resto Druid 2v2 Arena With Live Comms

High-rated Resto Druid 2v2 arena gameplay with live commentary. Watch Lifebloom management, Cyclone chains, and healing priorities.